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Destiny patrol maps
Destiny patrol maps









destiny patrol maps

Both your characters and their gear gain upgrades over time as you gather experience points, which means that sticking with a particular weapon can pay off through bonuses like longer grenade tosses or increased ammunition. You'll also amass a collection of weapons and armor, and these come with statistics and special effects of their own.

destiny patrol maps

You play as one of three character classes (Titan, Hunter, or Warlock), and each has two branching paths that modify the character's statistics, grenades, and a single magical power, like casting beams at foes or creating a shield barrier. You control your Guardian much as you'd control Master Chief-throwing grenades, switching between different types of guns, lining up crosshairs-and you start the game blasting through a straight-line mission in the Old Russia section of Earth's remains.Įnlarge / Why are we always aiming guns at each other, Frank? Is this because I left the toilet seat up last night?Īfter completing your first task, you're flown to a hub city, where the game's quest-like trappings start to take shape. The resulting experience borrows bits from many gaming genres, beginning of course with first-person shooters.

destiny patrol maps

Your character enters this world as a Guardian, a hero back from the dead to traipse across the solar system and help the Traveler, and humanity, return to their old glory. This Death Star-looking dealie, known as the Traveler, made travel across the solar system possible, but once humans began to populate scenic locales like Venus and Mars, a mix of alien races and mysterious evil forces showed up and wiped out much of our civilization. The universe of Destiny is technically our own-albeit a futuristic one in which a giant silver sphere floats above Earth and grants it magical, protective powers. Destiny targets all sorts of hardcore gamers-the co-op buddies, the deathmatch stalwarts, the MMO junkies, the loot addicts-and the end result is an incredibly polished attempt to please everyone-along with a few design decisions that make us wonder how it could please anyone. Destiny-that new game from the Halo people-sure seems a lot like Halo, doesn't it?Īfter taking a deep dive into Destiny, we've come to learn that almost everything, both good and bad, about the game stems from this very sort of identity crisis. After all, the new game isn't shy about resembling the old series, from the symphonic swells in its opening theme to its robo-armored heroes engaging in first-person shooter combat across a futuristic solar system. So any conversation about the video game Destiny, Bungie's first release after leaving Halo to Microsoft and its 343 Studios, must acknowledge the Master Chief-sized shadow looming over the ambitious venture. Over the course of five full-length Halo games, Bungie relied on a few significant tentpoles to hold up its creations: masterfully choreographed military battles, powered in large part by brilliant artificial intelligence stunning, colorful art direction that bypassed the industry's terrible brown-and-gray period snappy, accessible multiplayer modes, whether they grouped friends together or made them fight each other and a lore-crazy world of sci-fi that, at its heart, told an accessible story of a hero fighting to save the universe. More importantly, Bungie is the company most responsible for the shooter's growth and styling on consoles. Platform: PS4 (reviewed), Xbox One, PS3, Xbox 360











Destiny patrol maps